Senior Crew (
dropoffs) wrote in
spacecoast2023-04-05 07:38 am
Entry tags:
WEEK 5: TRIAL
WEEK 5 TRIAL 30 CREW ACTIVE | 8 SR. CREW, 22 JR. CREW
ALL CREW MEMBERS, PLEASE REPORT TO THE CONFERENCE HALL AT 1200 HOURS. REPEAT, ALL CREW MEMBERS REPORT TO THE CONFERENCE HALL AT 1200 HOURS.
I.R.I.S. SYSTEMS ARE UPDATING TO ALLOW SHIP AND CONCOURSE-WIDE ACCESS AT THIS TIME IN PREPARATION FOR INVESTIGATION AND RESOLUTION OF THE EVENTS FROM THURSDAY EVENING AND FRIDAY MORNING.
ATTENDANCE IS MANDATORY. THANK YOU FOR YOUR UNDERSTANDING AND COOPERATION.
I.R.I.S. SYSTEMS ARE UPDATING TO ALLOW SHIP AND CONCOURSE-WIDE ACCESS AT THIS TIME IN PREPARATION FOR INVESTIGATION AND RESOLUTION OF THE EVENTS FROM THURSDAY EVENING AND FRIDAY MORNING.
ATTENDANCE IS MANDATORY. THANK YOU FOR YOUR UNDERSTANDING AND COOPERATION.
Good morning, junior crew. With the heavy news of last night carrying into Saturday morning, things are incredibly quiet around the CSS Eudora. You may carry on with your personal business during the morning, but come 11:00, a soothing voice will cut into the air and announce that at 12:00 everyone must report to "the Conference Hall." Strange, however, that it's not on the map.
Never fear, your I.R.I.S. will automatically project a small beam of warm, orange light on the ground, directing you towards an enormous lift stationed by the mess hall. Come 11:50, if you aren't on the lift, you will certianly find yourself moving there physically whether you intend it or not. The lift is capable of carrying every occupant of the Eudora to a sublevel ramp that leads towards the mentioned Conference Hall.
The enormous hall opens up past two large, double doors with the word EUDORA printed over it. Within, a lengthy monitor sprawls across the entirety of it, displaying Thursday night's victims profiles along with a large map of the Eudora herself. With plush, dark seats in rows and a long table at the head of the room where four members of your senior crew await, it is clear what exactly this space is for, especially as the words TRIAL IN SESSION appear on the monitor and an ominous-looking countdown:
09:00:00
Never fear, your I.R.I.S. will automatically project a small beam of warm, orange light on the ground, directing you towards an enormous lift stationed by the mess hall. Come 11:50, if you aren't on the lift, you will certianly find yourself moving there physically whether you intend it or not. The lift is capable of carrying every occupant of the Eudora to a sublevel ramp that leads towards the mentioned Conference Hall.
The enormous hall opens up past two large, double doors with the word EUDORA printed over it. Within, a lengthy monitor sprawls across the entirety of it, displaying Thursday night's victims profiles along with a large map of the Eudora herself. With plush, dark seats in rows and a long table at the head of the room where four members of your senior crew await, it is clear what exactly this space is for, especially as the words TRIAL IN SESSION appear on the monitor and an ominous-looking countdown:
DE̶ÇO͝MḾIƧ̸S͢IO̵ИED͞


Welcome to your sixth trial! Over the course of the next nine hours, characters will have the opportunity to discuss, investigate and theorize about Harley and Owner's murders. Characters will have time to examine the bodies of the victims and explore relevant locations.
There will be a mod-tag break between 4 PM EST / 1 PM PST to 5 PM EST / 2 PM PST. While the trial may continue and players can tag each other, mod-led threads such as questions and investigations will be on hold.
Finally, we have a voting page for characters to vote on the culprit! Please be sure that your vote is in by the time trial finishes at 9 PM EST / 6 PM PST, unless you've spoken with the mods previously, as we'll begin tallying votes on the dot. Voting is mandatory for Spacecoast, acting as our weekly activity check in this game.
Good luck!
There will be a mod-tag break between 4 PM EST / 1 PM PST to 5 PM EST / 2 PM PST. While the trial may continue and players can tag each other, mod-led threads such as questions and investigations will be on hold.
Finally, we have a voting page for characters to vote on the culprit! Please be sure that your vote is in by the time trial finishes at 9 PM EST / 6 PM PST, unless you've spoken with the mods previously, as we'll begin tallying votes on the dot. Voting is mandatory for Spacecoast, acting as our weekly activity check in this game.
Good luck!


EXAMINE EVIDENCE
no subject
Hey, buddy... can you hear me?
no subject
but he seems pretty sleepy right now, he doesn't quite move, but he's alive and breathing. ]
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
MACE (WEAPON)
no subject
this mace... is a pretty normal-looking mace that looks like it is from the armory. in terms of anything "visibly off", it's got some scuffs on it. ]
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
Chunk(s)
no subject
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
damaged pew
no subject
(no subject)
(no subject)
(no subject)
(no subject)
kiseru
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
OWNER'S COW BRACELET
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
FINGER
which finger is it, to start I guess. like an index? a pinkie? a thumb perhaps? ]
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
melted plastics- furch
as a guy who uses lighters real frequently does this seem like potentially it could be from one. god.]
(no subject)
(no subject)
(no subject)
(no subject)
HYENA
(no subject)
warped hairspray canister (church)
(no subject)
(no subject)
(no subject)
melted plastics (church)
(no subject)
(no subject)
(no subject)
long bloodied metal thingy
Is it immediately obvious what this is?? ]
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
wooden maybe-club thing (waste disposal)
... what does it look like? has she seen anything like it in the armory or elsewhere among the ship's items? ]
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
mystery pieces (waste disposal)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
eepy hyena- waste disposal
hyena is sleepy so this should be okay? it's like the dogs. he loves the dogs.
looking the hyena over to see if it has any injuries or anything with an initial scan over its body.]
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
(no subject)
kiseru 2
(no subject)
(no subject)
(no subject)
(no subject)
library floor spot
(no subject)
(no subject)
(no subject)
laundry shoes
(no subject)
LIBRARY NOTEBOOK PAPER SKETCH
(no subject)
foot check vs laundry room footprint
(no subject)