Senior Crew (
dropoffs) wrote in
spacecoast2023-04-05 06:57 am
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WEEKEND 0: START
WEEKEND 0 47 CREW ACTIVE
good morning, rise and shine — service begins today!
STASIS OPERATIONS: NORMAL.
VITAL SIGNS: STABLE.
RECOVERY PROTOCALS: ACTIVE.
THAW SEQUENCE... 75%...
SHIP ANCHORED. CLIMATE CONTROL STABLE.
COMMAND AI IN PLACE AT FULL CAPACITY.
WARNING: MULTIPLE SYSTEMS OFFLINE.
ADVISE RUN DIAGNOSTICS TO REBOOT.
THAW SEQUENCE... 90%...
VITAL SIGNS: STABLE.
RECOVERY PROTOCALS: ACTIVE.
THAW SEQUENCE... 75%...
SHIP ANCHORED. CLIMATE CONTROL STABLE.
COMMAND AI IN PLACE AT FULL CAPACITY.
WARNING: MULTIPLE SYSTEMS OFFLINE.
ADVISE RUN DIAGNOSTICS TO REBOOT.
THAW SEQUENCE... 90%...
You can hear it:
A distant beeping noise that pierces the deep sleep that has swallowed you. A mechanical humming sound joins it, and a viscous liquid drains from around your body. A clear breathing mask removes itself from your mouth and nose, allowing you to breathe in deeply on your own. Chill, sterile air will fill your lungs, and if you open your eyes, you will see words and numbers slowly scrolling upwards on the glass panel in front of your face. As your eyes focus, you'll be able to discern that it's a whole bunch of information all about you, tracking your heartbeat, your oxygen levels, and more.
Should your pulse spike with the sensory barrage, you'll see the monitors on the glass turn off, as though registering that its contents have come-to. A pneumatic hiss of the locks on your wet glass coffin releases you, revealing that you seem to be...
Actually.
Where the hell are you?
Luckily, a hologram of a message pops up and doesn't keep you waiting for answers:
A distant beeping noise that pierces the deep sleep that has swallowed you. A mechanical humming sound joins it, and a viscous liquid drains from around your body. A clear breathing mask removes itself from your mouth and nose, allowing you to breathe in deeply on your own. Chill, sterile air will fill your lungs, and if you open your eyes, you will see words and numbers slowly scrolling upwards on the glass panel in front of your face. As your eyes focus, you'll be able to discern that it's a whole bunch of information all about you, tracking your heartbeat, your oxygen levels, and more.
Should your pulse spike with the sensory barrage, you'll see the monitors on the glass turn off, as though registering that its contents have come-to. A pneumatic hiss of the locks on your wet glass coffin releases you, revealing that you seem to be...
Actually.
Where the hell are you?
Luckily, a hologram of a message pops up and doesn't keep you waiting for answers:
CRYO-STASIS THAW COMPLETE!
WELCOME ABOARD THE CSS EUDORA
Good morning, crewmate! Welcome to the first day of your tour here aboard the CSS Eudora. We at Nut & Bolt Co. hope that you've slept well, and that your acclimation to spaceflight travel after being in stasis during the toughest leg of the journey will be an easy and quick process.
Please pardon our dust as the ship is going through a recalibration of its systems, and certain areas are non-operational at this time. All vital systems are being monitored by the senior officers on board. Should you have any questions, please reach out to them—they are, after all, here to support you!
You may find your personal belongings in your assigned locker. If they required cryo sleep as well, you will find them in a separate compartment in your pod. You may collect your civilian clothes from the locker once you have all found your bearings.
Please pardon our dust as the ship is going through a recalibration of its systems, and certain areas are non-operational at this time. All vital systems are being monitored by the senior officers on board. Should you have any questions, please reach out to them—they are, after all, here to support you!
You may find your personal belongings in your assigned locker. If they required cryo sleep as well, you will find them in a separate compartment in your pod. You may collect your civilian clothes from the locker once you have all found your bearings.
After this message, you will be free to roam about as the hologram disappears in a burst of light particles. There are towels provided for the excess wetness from the cryostasis thaw, however, this damp will evaporate rather quickly, leaving you clean and dry in a matter of minutes.
Take in your surroundings and get your space legs—you might need a little time to work off nausea, unsteadiness, lightheadedness, and disorientation. You may also find that if you were grievously injured prior to waking up here, your wounds have been healed, (though scarring is up to you).
Despite the message telling you to collect your belongings from the lockers, the doors out of the stasis bay are sealed tightly shut. So maybe your time is better used familiarizing yourself with your fellow crewmates. Seems like you're going to be here for a bit.
🪐 The Pods - When you sit up in your pod, you'll notice that first of all, the interior is plush and well-padded with a top-of-the-line memory foam that cradles the occupant and prevents any unpleasant pressure sores or chafing during transit. The shatterproof glass panel that has opened up to free you continuously scrolls upwards with data, constantly monitoring your current vitals. The pod itself is oblong-shaped and addressed to the 'CSS Eudora' with a return address of simply 'Nut & Bolt Co.' as the rest of the address seems to be redacted. If you want to crawl inside for another nap, you are welcome to, but this time you'll have to get yourself to sleep.
🪐 Restroom - There are restrooms here in the stasis bay in a small annexed room. There, you'll find 5 private stalls available for use, along with 3 sinks. There are no showers available, which means you're stuck with only the sinks and complimentary soft towels for the time being, if you're looking to freshen up. Try not to clog the toilets or make a mess - there are no plungers, mops, or brooms. Keep your business clean.
🪐 Vending Machines - A row of vending machines, for snacks and drinks alike, can be found against the walls near the pods. Contained within are Nut & Bolt Co. partnered brands for drinks (sodas, water, energy drinks, electrolytes, canned/bottled coffee and tea), snacks (chips, popcorn, candy, you name it), and one for pre-made... handwiches? Typical flavors can be found in all of the machines, but so can particularly interesting variations - care for some head cheese?
🪐 ??? - Another set of locked doors, opposite the exit, and above them is a sign reading BRIG. Maybe don't find a reason to wind up in there? There is nothing to see here and it cannot be entered.
Take in your surroundings and get your space legs—you might need a little time to work off nausea, unsteadiness, lightheadedness, and disorientation. You may also find that if you were grievously injured prior to waking up here, your wounds have been healed, (though scarring is up to you).
Despite the message telling you to collect your belongings from the lockers, the doors out of the stasis bay are sealed tightly shut. So maybe your time is better used familiarizing yourself with your fellow crewmates. Seems like you're going to be here for a bit.
🪐 Restroom - There are restrooms here in the stasis bay in a small annexed room. There, you'll find 5 private stalls available for use, along with 3 sinks. There are no showers available, which means you're stuck with only the sinks and complimentary soft towels for the time being, if you're looking to freshen up. Try not to clog the toilets or make a mess - there are no plungers, mops, or brooms. Keep your business clean.
🪐 Vending Machines - A row of vending machines, for snacks and drinks alike, can be found against the walls near the pods. Contained within are Nut & Bolt Co. partnered brands for drinks (sodas, water, energy drinks, electrolytes, canned/bottled coffee and tea), snacks (chips, popcorn, candy, you name it), and one for pre-made... handwiches? Typical flavors can be found in all of the machines, but so can particularly interesting variations - care for some head cheese?
🪐 ??? - Another set of locked doors, opposite the exit, and above them is a sign reading BRIG. Maybe don't find a reason to wind up in there? There is nothing to see here and it cannot be entered.
Welcome, everybody, to intro weekend! A few things of note, as characters start to acclimate to their new lives in space, and players to game start:
📦 Characters do not have the ability to exit the stasis bay at this time. However, there is some measure of privacy available to them if you find yourselves wanting to start some PCs— just remember to report them, pretty please.
📦 The welcome notice is a lie. Oops. Characters can see the lockers mentioned through a shatterproof glass window, but cannot access it due to the very big metal doors that're locked. They also cannot contact the mentioned Senior Crew just yet, despite the message saying they are available. Regarding personal items, the only ones that can be found amongst you are those that are pets/companions or intrinsic to character health/survival. They are stowed in a safe stasis compartment in the pod with you (and are likely already awake too, where applicable, safe and dry.)
📦 IC Profiles are not IC knowledge at this time. You have a little bit more time to tweak them, but please have all the information, save your callsign, locked in by Saturday! We're allowing a little wiggle room for callsigns into Sunday, and they'll be ICly addressed on Saturday.
📦 Throughout the weekend, keep an eye on Discord for announcements and fun things that might pop up while everyone gets settled in.
📦 As location reporting is not currently available, please message your mods if you make any changes or cause any damage. This will change when locations are unlocked. Thank you!
📦 Characters do not have the ability to exit the stasis bay at this time. However, there is some measure of privacy available to them if you find yourselves wanting to start some PCs— just remember to report them, pretty please.
📦 The welcome notice is a lie. Oops. Characters can see the lockers mentioned through a shatterproof glass window, but cannot access it due to the very big metal doors that're locked. They also cannot contact the mentioned Senior Crew just yet, despite the message saying they are available. Regarding personal items, the only ones that can be found amongst you are those that are pets/companions or intrinsic to character health/survival. They are stowed in a safe stasis compartment in the pod with you (and are likely already awake too, where applicable, safe and dry.)
📦 IC Profiles are not IC knowledge at this time. You have a little bit more time to tweak them, but please have all the information, save your callsign, locked in by Saturday! We're allowing a little wiggle room for callsigns into Sunday, and they'll be ICly addressed on Saturday.
📦 Throughout the weekend, keep an eye on Discord for announcements and fun things that might pop up while everyone gets settled in.
📦 As location reporting is not currently available, please message your mods if you make any changes or cause any damage. This will change when locations are unlocked. Thank you!
THE UNSTARVING;
Impatience is a familiar companion, finding Blade with ease, and then he lays his eyes on the strange woman. ]
No. How could what they have to offer manage to satisfy me?
[ ...Apparently we are starting off well today, fam. ]
no subject
It depends, how hungry are you feeling?
[ She holds out a handwich to him, you know you waaant iiit. ]
no subject
[ There's a pause and a look of absolute befuddlement as he realizes what exactly she has placed before his very eyes. ]
...What is this?
[ Asked in the gruff tone that seems to indicate an understated word—'abomination', to be exact. ]
no subject
[ She says this like. Yeah! Ta-da, it's the handwich of course! She registered your disgusted tone. She has chosen to outright ignore it. ]
no subject
...A handwich.
[ Blade's tone sounds so dry it might be mistaken for being representative of some kind of desert. ]
And you've tried this thing before?
no subject
[ Therefore, what's the cons in eating it as a snack, ey? You're not you when you're hungry, Blade. ]
no subject
He wars with himself about why should he care if he has something to eat or not. If he should have something that looks ridiculous or not.
...He concludes that it does not matter, and then he takes it. ]
Fine. It isn't like there is anything better to do.
[ Besides walk around and investigate but even that is woefully limited. He bites into the thing like he's tearing apart something with his teeth before settling down and eating it like a normal person. ]
no subject
[ Because he's fucking right. There really isn't anything much better to do. ]
Got a lot of pent up energy huh? I'm Rodion, by the way, but I like it better when people call me Rodya.
no subject
I do.
[ He answers the question even if it is rhetorical because he feels like it. ]
Blade. [ Blade decides to do a minimal amount of information collecting. ] I suppose you don't know anything about the background of our situation at all, do you?
no subject
[ She's done some odd jobs but this one is starting off extra-weird. ]
no subject
Hardly surprising.
But, no, I know nothing. It seems we will be forced to play the waiting game.
[ For anyone, that is the opposite of a good time. ]
no subject
[ Are you all okay? ]
You look like the stoic kind, but you also look like the angry kind. Try not to blow anything up around me, okay?
no subject
[ No one is okay here. ]
...Blowing up anything while we're in some unidentified location in space would be inadvisable.
[ Is that a guarantee? It doesn't really sound like one... ]
no subject
[ She says this so casually and fully with the aura that she has seen this happen so many gd times before. For the love of God, let us out. ]
Yeah, but people don't really listen to advice, Bladie. Rule one of working with other people.
no subject
So despite the strange company he keeps, he takes notice of that. ]
We'll see how gracious they are soon—
[ There is an aborted pause because that sure is a nickname only Kafka currently has rights to. He bristles and reacts accordingly.
(Just wait until he discovers what his callsign is...) ]
Don't call me that again or else.
no subject
Ehh? Why not? I think it's pretty cute. Kind of softens the edge a little.
no subject
Blade opens his mouth and closes it, struggling to find the words. ]
It is not cute.
[ He is trying to think of a stronger argument for the nickname not softening the edge but it is hard. Goddamnit, Rodya. ]
You are not the one allowed to call me as such. What if I called you something ridiculous? Your opinion would change in a heartbeat.
no subject
[ There's got to be some rules. ]
no subject
...You may actually regret it.
no subject
[ Well? Is it? ]